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Prototype Type Games: A Product Manager’s Guide

You’re in a review meeting. The game pitch is polished, the target audience sounds plausible, and the roadmap looks tidy. Then someone asks the only question that matters: how do you know this is worth building? That’s where product managers get exposed. A lot of PMs in games can write a positioning memo, summarize player […]

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Testing Business Ideas: De-Risk Your Product Roadmap

I’ve watched teams spend months building polished features that died on contact with reality. I’ve also watched scrappy PMs validate the same core idea with a doc, a fake door, and a week of customer calls, then earn the right to build. That’s the job. Not shipping more. Reducing uncertainty before you ask the company […]